Thursday, October 20, 2011
Personal Statement
Ever since I could remember, I always wanted to work in the video game industry. The fact that the imagination seemed to be the only limitation, was always very intriguing. Although I knew I wanted to work in the industry, I didn’t know in what role. I tossed around the idea of being a designer or a programmer, always flip-flopping between the two. I finally decided; I am going to be a programmer. The thought of working on something that isn’t seen by the player, but can be felt that something is there. I like to compare it to a film editor sometimes, because when a film is badly edited the viewer can pick up on it right away. When the editing, however, is great, the viewer can’t help but be fully immersed into the story and forgets about the editing. It fits my personality like a glove. I am pretty shy, so, I always act in a way that makes me invisible to the environment, but at the same time I want to make a lasting effect on people. It’s a very strange contradiction, but programming, as I mentioned earlier, works with that contradiction. I can work on games that stay with people for the rest of their lives, while still feeling as though I am still in the shadows of my environment. Since not too many people know the names of programmers that work on a game, nor what they look like, I am free to roam about without being mobbed. Before I get there though I have to learn all I can to be one of the greatest programmers around. While I am in the CAT program I hope to learn as much as I can. Anything that would give me an advantage over the competition I want to absorb like a sponge. The industry has helped me in life, now it’s my turn to return the favor, for I am a programmer
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment